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The police variant gets a power boost and improved handling to reflect the police package upgrades, but still feels like a heavy Crown Victoria that’s prone to oversteer, whereas the Interceptor drives like a more modern car. For an example of the attention to detail: The taxi has less precise steering and poorer brakes than the police variant to reflect wear and tear because taxis are often driven hard with high mileage. You’ll also notice vehicles like the Emperor have a very soft suspension and more body roll (but not cartoonish GTAIV levels of roll). Now, heavy and old vehicles have a realistic delay between steering inputs and the car reacting, giving something like the Emperor the sloppy feel of a ’70s Cadillac, and making semi trucks actually feel like you’re driving a massive rig. The most critical change I felt was needed was the Z-axis rotation, which is what made the vanilla cars feel so darty with every flick of the wheel. Every vehicle is unique (even some variants that originally shared the same handling line) and has had careful attention to every single dynamic attribute. Mixing the two can lead to all kinds of mishaps, especially if the car mod has its own handling profile, as it may conflict.Drive V is the result of 5 years and over 2,000 hours of learning the physics system and testing in order to create a realistic and fun experience. Since the vehicle profiles are hand-crafted for each ride as opposed to being calculated by an automated program, they would remain active no matter what kind of custom car mod you install alongside Realistic Driving V. Keep in mind that, for obvious reasons, this mod only works with stock vehicles already present in GTA 5 and Online. While the driving mechanics of GTA 5 are more than satisfactory for the average player, being better than in many other open-world games (*cough* Saint's Row *cough*), car enthusiasts would be hard-pressed to enjoy it without this mod. With over 30,000 downloads and a solid rating of 4.75 out of 5, it's clear that the fans are eating this stuff right up. The brilliance of this mod isn't being overlooked by the community either. Ramming law enforcement vehicles is now a thing you can do, which was a glaring omission from the base game. Motorcycles are greatly improved, arguably benefiting the most from the custom physics profiles. The content-rich mod also makes other miscellaneous changes across the board.
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